Overdue Reviews is an occasional series in which I appease my younger self's brief desire to be a videogame journalist by ranting or raving about part of or all of a game I've played in the past. This week: Lego Jurassic World on PC.
Whenever positive things stack up against negative ones in a game it's difficult to decide where the tipping point is. If there are more good points than bad points, is it a good game? Or does the severity of one of the bad points cancel out all of the good ones?
Take Lego Jurassic World, for example.
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