Overdue Reviews is an occasional series in which I pretend to be a videogame journalist. This week: Spintires: MudRunner on PC.
Multiplayer in MudRunner is a bit of a missed opportunity. It's hampered by confusing menus and the occasional bug, and once you're in there's no direction on what to do, unless slowly delivering logs with your friends appeals.
But I'm going to ignore all of that so that I can explain the joy of playing multiplayer MudRunner with my Dad. We don't get to play very often - small snatches of gameplay at random times - but when we do, it's a wonderful thing.
Overdue Reviews is an occasional series in which I appease my younger self's brief desire to be a videogame journalist by ranting or raving about part of or all of a game I've played in the past. This week: Jedi Knight 2 on PC.
Jedi Knight 2 was like getting into a supercar to find that the seats are uncomfortable. Jedi Knight 2 was like biting into a delicious looking apple to find it a bit soggy inside. Jedi Knight 2 was like meeting your hero only to find out they're not very interesting.
In short, Jedi Knight 2 was something of a disappointment.
Overdue Reviews is an occasional series in which I appease my younger self's brief desire to be a videogame journalist by ranting or raving about part of or all of a game I've played in the past. This week: Quake on PC.
I briefly worked in IT support for an insurance company in central London in the late nineties. When I arrived I was delighted to discover a thriving lunchtime Quake deathmatch community, composed of people from around the company and run by the IT staff.
Every lunchtime I would run out of the office, grab some food and then wolf it down while watching the game on spectate mode before jumping into the fray. We'd regularly have around 10 players in at once. It was a lot of fun.
Skyrim is a study in procrastination. I stopped playing it after 93 hours, after which I still didn't feel like I was close to completing it. My in-game todo list just kept getting bigger - there were always new side quests, or dragons to fight, or interesting caves to explore.
In the end, I stopped playing simply because there was too much to do. But I didn't like to leave it unfinished. It's been a while, but I think it's time I completed Skyrim.